Crackdown delayed to 2019 • Eurogamer.net

Microsoft has delayed Crackdown to 2019, sources have said.

The news of the delay was first reported by Kotaku overnight. Eurogamer sources close to the project have this morning confirmed the report. We’ve asked Microsoft for comment.

The new Crackdown has already been delayed a few times. It was originally unveiled at E3 in 2014 and slated for a 2016 release, but was delayed. Then, it was due out November 2017 before being pushed back to spring 2018 and then this summer.

At least three UK studios have had a hand in Crackdown’s development: Sumo Digital, perhaps best known for making Sonic & All-Stars Racing, made the campaign. Reagent Games, whose creative director Dave Jones co-founded the now defunct Realtime Worlds, maker of the first Crackdown game, and Ruffian Games, who made Crackdown 2, were building the competitive multiplayer portion of the game.

When Crackdown was announced, it promised a giant open world and destructible environments. When the game was shown at E3 in 2017, we got the chance to run around the open world in the Sumo-built campaign, but the destructible environments were nowhere to be seen. This destruction was intended to be exclusive to the multiplayer, but it has yet to be revealed.

The delay of Crackdown leaves a glaring hole in Microsoft’s first-party lineup, save the expected new Forza game. Will Xbox have something up its sleeve at E3 next week? The pressure is on.

Be the first to comment

Leave a Reply

Your email address will not be published.


*